Math+Educational+Web+Sites

AAA Math features a comprehensive set of interactive math lessons. Unlimited practice is available on each topic. A wide range of lessons (Kindergarten through Eighth grade level) enables learning or review to occur at each individual's current level. Immediate feedback prevents practicing and learning incorrect methods,.
 * Name**: Triple AAA Math
 * Description: **

**Publisher/Manufacturer**:

Link: @http://www.aaamath.com/
 * Pricing information** The web site practice is free. A CD is available in English and Spanish for purchase by individuals, classrooms or schools. Link to purchase info: @http://www.aaamath.com/cd.htm


 * **NETS*S** || **Creativity and Innovation** ||  ||


 * **Communication and Collaboration** || Students and teachers can work together to set up a math tutorial that meets the needs of the individual child. ||
 * **Research and Information Fluency** ||  ||
 * **Critical Thinking, Problem Solving, and Decision Making** || Students are provided problems to solve and make appropriate decisions on that are individualized and performance level specific. ||
 * **Digital Citizenship** ||  ||
 * **Technology Operations and Concepts** || All problems completed in the "practice" section are checked and immediately scored providing the user with immediate feedback with an added option of printing reports. ||

**NETS*T**


 * **Facilitate and Inspire Student Learning and Creativity** ||  ||
 * **Design and Develop Digital Age Learning Experiences and Environments** ||  ||
 * **Model Digital Age Work and Learning** ||  ||
 * **Promote and Model Digital Citizenship and Responsibility** ||  ||
 * **Engage in Professional Growth and Leadership** ||
 * Name**: Illuminations
 * Description: A resource page of the National Council of Teachers of Mathematics, this site features lessons, activities, standards and weblinks. **

**Publisher/Manufactor**: NCTM and Thinkfinity.


 * Link:** []

The site is free.
 * Pricing information**


 * **NETS*S** || **Creativity and Innovation** ||  ||


 * **Communication and Collaboration** ||  ||
 * **Research and Information Fluency** || There are links that students could use for research. I would suggest creating a bank in which you include them for a particular topic. ||
 * **Critical Thinking, Problem Solving, and Decision Making** || Many of the games include critical thinking and problem solving. You could create a page of links to the ones you want students to use and connect it to your web page. ||
 * **Digital Citizenship** ||  ||
 * **Technology Operations and Concepts** ||  ||

**NETS*T**


 * **Facilitate and Inspire Student Learning and Creativity** || You can make a center with any of the games or activities that fit what you are studying. Or, prescribe a particular one for a students to meet his/her needs. ||
 * **Design and Develop Digital Age Learning Experiences and Environments** ||  ||
 * **Model Digital Age Work and Learning** ||  ||
 * **Promote and Model Digital Citizenship and Responsibility** ||  ||
 * **Engage in Professional Growth and Leadership** ||