Community+Clips


 * Community Clips**

Description: //Microsoft's idea was to encourage people to create how-to videos of Microsoft applications to post for all to view. The experiment has ended, however the the screen-recording tool is still available to download.//

Publisher/Manufacturer: //Microsoft//

Link: Community Clips

Pricing information: //Free//

Application to the classroom

Students can use one of these creative programs to create original works and then use the screencasting tool to share their simulations or animations. || Teachers can create a wiki to store all the instructional screencasts students have created. When students need reteaching on a particular concept, students can visit the wiki and find the video to view. || Students use Community Clips to model how to determine if a website is a credible or not. || Students apply their existing knowledge of solving math problems to generate a multi-media enriched math cast to explain the steps in solving the problem. || At the beginning of a project, students can choose which application, the screencast or creating a movie, would best present the overall message. Students could also choose both methods. They would import the screencast into a movie. ||
 * NETS*S**
 * **Creativity and Innovation** || // Google Sketch-Up or Pivot ://
 * **Communication and Collaboration** || // Screencast Library ://
 * **Research and Information Fluency** || // Model How to Validate a Website ://
 * **Critical Thinking, Problem Solving, and Decision Making** || // Math Casts ://
 * **Digital Citizenship** ||  ||
 * **Technology Operations and Concepts** || // Selecting Screencasting vs. Creating a Movie ://

**NETS*T**

Screencasting is a great method for having an asynchronous conference with students about their work. || Just visit Microsoft's home page or YouTube and you will find hundreds of screencasted instructional videos for just about anything you can use on the computer. Screencasting can support success with implementing new technologies. || Contribute the effectiveness of student achievement by collaborating individually with learners in a virtual environment. As a result, the teacher will have a self-renewed perspective on learner engagement. ||
 * **Facilitate and Inspire Student Learning and Creativity** || Teachers can create screencasts of new software for students. Once the student has become familiar with the software, they can explore all that the software offers and create projects accordingly. It is also an excellent reference should the students need to look back. ||
 * **Design and Develop Digital Age Learning Experiences and Environments** || // Formative Assessments ://
 * **Model Digital Age Work and Learning** || // Technology Instructional Videos ://
 * **Promote and Model Digital Citizenship and Responsibility** ||  ||
 * **Engage in Professional Growth and Leadership** || // Contribute to Student Achievement ://